May. 3rd, 2004

edg: (Hair)
...about world-building, and more specifically running a game in a world which you haven't set down entirely on paper yet.

In the absence of evidence to the contrary (typically, this means formally-codified setting information), players will assume that your world is like the worlds with which they're familiar.

I ran into this several times during last night's game - on topics varying as widely as the existence of guilds (there aren't any in Darán), salvage rights (which I haven't actually codified yet), and gambling (card games don't exist - the only "playing cards" are fortune-telling devices similar to Tarot).

Something for me to keep in mind, anyway.

December 2015

S M T W T F S
  12345
6789101112
13141516171819
20212223242526
27 28293031  

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jul. 8th, 2025 07:41 am
Powered by Dreamwidth Studios